The player-buttons.png uses the same height/width
X/Y coordinate system as the xml written to determine
button placement on the interface itself in the playernormal.xml,
however the coordinates correlate to actual button placement
itself in the image and is written in the player-elements.xml
and is attached to the end of the file name.
Which then relates to the bitmap id from which the
playernormal takes it id reference.
IE.
image="player.button.previous"
In the playernormal.xml
Relates to.
bitmap id="player.button.previous"
In the player-elements.xml
Which in turn relates to.
file="player/player-buttons.png"
x="0" y="0" h="20" w="23"
Which relates to the actual png file player-buttons.png
Alpha transpranency works the same as other images.
Pixelpusher
Screenshots coming.
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